the Arab. Abdul the Arab is a young Arab warrior who
is the son of Ali Bey, a chieftain. He gets involved in fighting for freedom
and against other, evil tribes, thus proving himself a help to British
Barlow. Ace Barlow is the horrified witness of a drive-by
shooting which kills his parents. Ace would also have been a victim but
for his life being saved by the Dart.
With nothing better to do Ace joins the Dart as his sidekick, Amazing Boy.
He is the sidekick of the Dart, and
wears the same costume and has the same power of flight as the Dart.
Mason. "Ace" Mason is a top pilot for either the "Flying
Secret Service" or the "Intelligence Bureau." Take your pick. He fights
for truth, justice, etc etc. He is helped by his friend and gunner, Stubby
Powers. Ace is a tough-as-nails and very hardbitten private
Incorporated. John Pierce and his friend and partner
Bud are "Adventure, Incorporated," an outfit that will do "any job, anywhere,
any time. We specialize in work others cannot do, in work others fear to
do." This, of course, brings them around the world and into all sorts of
interesting situations, such as Latin American revolutions. John and Bud
have no powers but are good with their fists, crack shots, and top pilots.
Davy Nelson is a boy pilot whose father is a scientist with the government
and whose friend, Martier the monk, designed a special, bat-winged plane.
The friend died when the plane crashed. Davy inspects the wreckage, discovers
what went wrong, fixes it, and then, wearing the costume of Martier, which
was handed down through generations since the French Revolution, uses the
plane to fight evil and the Axis threat during World War One. Airboy has
no powers, but he is a skilled pilot and his plane, "Birdie," is the superior
of any other in the world.
Airmaidens. The maidens are the beautiful assistants
and wingwomen of the Valkyrie.
Kenneth Stevens, a biology professor, is trying to perfect a "flight fluid,"
but is in a hurry to a costume party and accidentally spills some of the
fluid on his hand. This makes him lighter than air, and he uses his new
power and the costume he was wearing at the time of the accident to fight
crime as Airmale. He is assisted by Stampy.
Stevens is always lighter than air, but he wears a "gravity belt" which
regulates the flow of gravity around him, so that he can fly or walk on
Man. Professor Claude Stevens, a renowned ornithologist,
is senselessly murdered. His son Drake is outraged and gets no justice
from the police. So Drake puts together a costume consisting of a pair
of gas-filled wings, a jet-pack, and some bombs, and goes hunting for criminals.
He has no superpowers, but between his wings (the gas filling them is lighter-than-air)
and his jet pack he can fly, and his bombs and guns allow him to kill most
anything and blow it up real good.
'DX'. Air-Sub 'DX" is actually a flying submarine of
extremely advanced design; it can achieve unheard-of speeds underwater
and in the air and is also armed with a "dissolving gun." It is so powerful,
in fact, that "Curley," the ruler of an undersea country in the future
world of Air-Sub 'DX', wants to own the air-sub, so that he can become
"headman" of the entire universe. Luckily for everyone involved Professor
Gray, the inventor of Air-Sub 'DX', pilots the ship, along with his young
assistant Tim and his daughter Rita; together the trio continually defeat
Curley and save the universe.
Wave. Larry Jordan, a District Attorney, gets frustrated
with the slowness of due process (drat those laws of ours) and decides
to fight crime "on two fronts," as a D.A. and as a costumed hero. He develops
electrical gear, makes a costume, and away he goes. His partner is Static,
an unusually intelligent talking parrot designed to annoy the reader. He
has no powers, but his costume has radio communicators in it; the skates
in his boots allow him to glide along high wires.
the Sun Man. Ajax is a native of the core of the Sun
but was drawn to Earth by the crime and evil here. He uses his "sun-powers"
to fight those evils. In his civilian identity he is Jim Wilson, a policeman.
His "sun-powers" include the ability to generate great heat, flight, and
Algie is a native of the underwater kingdom of Merma. He is also the sidekick
of Barry Kuda. He can breath underwater.
De Beaufort. Allan, the "Iron Man," is a man who fought
in the Fourth Crusade (1202-1204) and became a Knight Templar before returning
to Europe and fighting evil there. He had no superpowers but had and used
full plate armor and a big-ass sword.
Squad. This was Timely's first real superteam (no,
3Xs don't count). They were brought
together for no particularly good story reasons but as a very belated response
to DC's Justice Society of America.
They consisted of Captain America, the Human Torch,
Miss America, the Whizzer, and the
Amazing Boy. See Ace Barlow.
Man. As a child John Aman, an orphan, was chosen,
during WW1, by the Tibetan Council of Seven to be trained to "perfection,"
both mental and physical. When he's 25 he's ready to fight crime in the
outside world. He returns to America and does that. His kid sidekick is
the Amazing Kid. He is also helped by "Zona Handerson, ace girl
crime investigator." Amazing Man's powers include great superstrength,
invulnerability, and the ability to "make himself disappear in a cloud
of green vapor." It is for that last power that he is also known as "the
Green Mist." Amazing Man's arch-enemy is The Great Question, an evil telepath.
"In the vast cold reaches of the far north lives Amazona, woman of surpassing
strength and unmatched beauty. She and her people are the last survivors
of a super race that perished during the period of the last ice age." When
she meets a handsome explorer she falls for him and follows him back to
America. Amazona is immune to the effects of cold, has superstrength and
endurance, "the agility of a cat," and a total take-no-crap attitude. The
latter, of course, gets her into trouble and leads her to find and fight
crime; the former helps take care of any difficulties she faces.
Ace. Perry Webb, an American pilot and mining engineer,
gets involved in a war in Europe between two small countries. He has no
superpowers but is a skillful pilot.
Avenger. Don Caldwell is an American college student
in Argentina when he is persuaded by an old man to take up the costume
and fighting methods of the South American patriot of the 19th century,
El Gaucho. Caldwell does, and defeats German sympathizers in Argentina.
He has no superpowers but is a good fighter, horseman, and skilled with
lasso and bolo.
Crusader. Science Professor Archibald Masters, a timid
scientist at a university in an unnamed (New York) East Coast port, is
disgusted with both crime and the Axis powers, and invents an "atom smasher."
An experiment goes awry and he is exposed to radiation, granting him superpowers.
He then puts on a costume and fights the Bad Guys, meanwhile keeping his
civilian identity a secret, much to the disgust of his secretary and possible
love interest Jane Peters. His partner in do-gooding is Mickey
Martin. His superpowers include superstrength, flight, speed,
and invulnerability to bullets.
American Eagle. Ed Love sends the following:
Scientist Tom Standish and young pal Bud Pierce gain superpowers from a black ray device and use those powers to fight crime, Nazis and saboteurs as the patriotic duo of American Eagle and Eaglet.First Appearance: America's Best Comics #2 (Better)
Americommando. See Tex Thomson.
Halloway is a private eye, very Saint-like, who fights crime. He has no
powers but can fly (or, alternatively, just glide) because of his cloak.
Answer Man. See Genius Jones.
Curry is the son of an Atlantean and a human. Because of this he has the
ability to function at a high level both underwater and on land, and is
the King of the Seas. He uses his abilities to fight crime and, y'know,
be a good guy. His powers include strength, endurance, and command over
the beasts of the sea.
Atkins. Archie Atkins is a Desert Scout in Africa, fighting
against the Italians and their Senussi allies in Libya. He is assisted
by Jack Bailey, Achmed (a native guide), and Billy, a friendly billygoat.
He has no superpowers.
the Gruesome. Archie is a streetsweeper in New York
City during World War Two. Archie gets inspired by the feats of Captain
America and decides to fight crime, like Cap does. Archie has
no powers, but he does where a Cap-like costume and his appearance undoubtedly
would provoke criminals to laughter, thus allowing Archie to catch them
of the Army. Lieutenant Armstrong is a two-fisted patriot
of U.S. Army Intelligence.
Payne, an intelligence agent for the U.S. government, decides that he can't
fight espionage and crime on his own, and decides to put on a costume and
use his archery skills to do what he can't do in his civilian identity.
He has no powers but is a good fighter and an excellent archer.
Astounding Man. See Iron Munro.
Astron. Jakeoster contributes the following:
Astron the Crocodile Queen was the guardian of Cleopatra’s Flame of Eternal Youth who had fled to a secret jungle isle when the Romans threatened Egypt. While she awaits her Queen’s return, she has somehow gained control over the crocodile population and aids the Allies against the Nazis. As far as anyone knows, she’s still there waiting for Cleo’s return.First appearance: Doc Savage # 5 (Street & Smith)
Jim Randall, an office clerk, is lying in bed licking his wounds (he tried
to stop his date's younger brother from getting beaten up and wound up
getting thrashed himself) when he is visited by Atlas, the "Greek God of
Strength." Atlas feels sorry for Randall and teaches him his "strange,
secret exercises." Randall goes out, tries the exercises, and gains superpowers,
which he then uses to fight crime, at the command of Atlas. He has superstrength
Puny Al Pratt, tired of being teased because of his five-foot-height, is
down in the mouth and buys a bum dinner just so he'll have someone to talk
to. The bum turns out to be a former trainer of boxers, and he takes Al
away to train him. They spend a year on the farm of Al's uncle, and then
Al, now an excellent boxer and muscular man, returns to the city and begins
fighting crime. He is a member of the Justice
Society of America. He has superstrength.
Dale, while working as a nuclear scientist at the "Atomic Institute," unconsciously
absorbs the "power of the atom" and gains superpowers as a result. He uses
his new abilities to fight crime. His powers include superstrength, flight,
speed, invulnerability, "atomic vision," and being able to heat his body
so that he can weld metal with his hands.
Blake. Atom Blake is the "Boy Wizard"--the scientific
kind of wizard, that is. He also has "super-vitality," invulnerability,
and superstrength thanks to an experiment performed on him by his father,
who disappeared years ago. Finally, Atom also has a ring he can wish on
and make things happen. Atom fights crime with the help of his friends
Janey Smart and Homer "Dusty" Davis.
Man. Adam Mann is conducting experiments on U-235 and
is caught in a "weird chemical accident." This gives him atomic powers
which he uses to covertly fight crime and Communism. His powers include
superstrength, flight, and projecting energy blasts from his right hand.
He wears a lead glove over his hand to control and neutralize his power,
and takes the glove off when he wants to turn the powers on.
Thunderbolt. After the war Professor Josiah Rhonne is
looking for a way to end the threat of nuclear annihilation. His idea is
to work on transforming people, by changing their atomic structure and
making them immune to radioactivity and nuclear explosions. He needs a
human test subject, so chooses William "Willy the Wharf Rat" Burns, who
was dain bramaged by a Nazi torpedo. An explosion in the lab accidentally
transforms Willy into the Atomic Thunderbolt, and he fights crime with
his new powers. He can fly and project "atomic energy" blasts.
Prof. and Mrs. John Hardwich are traveling through space when their ship
crashes on the wild planet of Neptune. They are both killed, and their
son, Auro, grows up to have a Tarzan-like childhood and then Tarzan-like
career on Neptune, even becoming the "Lord of Jupiter," living in a castle,
and giving banquets for the poor.