The
Saint. This is the comic version of the more famous
literary
character.
First Appearance: Silver Streak
Comics #18 (Lev Gleason)
Sally
O'Neil. She's a plainclothes policewoman.
First Appearance: National Comics
#1 (Quality)
Samar. Jakeoster contributes the following:
Samar was a typical blond jungle lord in typical jungle lord adventures.First appearance: Feature Comics #32 (Quality)
Samson.
Samson is a direct descendant of the Biblical Samson, wears the same general
style of clothes (loincloth and sandals), and for no particular reason
decides to fight crime. He has great superstrength and can perform Hulk-style
leaps. He is vulnerable to having his hair cut, but it regrows in hours.
He is assisted by David.
First Appearance: Fantastic Comics
#1 (Fox)
Sand
Hog. Bob Stevens is the "Sand Hog," the heroic tunneler
who fights crime and...er...digs tunnels, specifically one under Long Island.
He is helped by his boss, "Big Steve."
First Appearance: Amazing Mystery
Funnies v2 n4 (Centaur)
Sandman.
Wesley Dodd is a millionaire who is sickened by crime, and so he builds
himself an undergound lab, invents a sleeping gas, and then goes to work
putting the bad guys to sleep. He is helped by his girlfriend Dian Belmont
and later by Sandy the Golden Boy,
his child sidekick. In time he changes from his pulp-style overcoat and
gas mask into a superhero-style costume. He is a member of the Justice
Society of America. He has no powers but is good in a fight
and uses a gas gun.
First Appearance: Adventure Comics
#40 (DC)
Sandra
of the Secret Service. Sandra is an agent of the American
Secret Service. She is competent, capable of holding her own in hand-to-hand
combat as well as hatching and carrying out plans of her own, and patriotic.
She has no superpowers.
First Appearance: New Fun Comics
#1 (DC)
Sandy
Kean. Sandy Kean is a tough, no-nonsense cop in charge
of the Radio Squad, a group of like-minded policemen who prowls the streets
of the City, fighting crime and keeping in touch via that newfangled invention,
radio.
First Appearance: More Fun Comics
#11 (DC)
Sandy
the Golden Boy. Sandy Hawkins is the orphaned newphew
of Dian Belmont, the girlfriend of Wesley Dodd, aka The
Sandman. Sandy ends up being adopted by Wes, and teams up with
him to fight crime as Sandy the Golden Boy. Sandy has no superpowers but
can fight real good.
First Appearance:
Adventure Comics
#69 (DC)
Scarab. Jakeoster contributes the following:
Peter Ward, an Egyptologist, would rub his magic Scarab Ring to transform into the crime-fighting Scarab. He was assisted byFirst appearance: Startling Comics #34 (Better)
Akh-tu-men, an intelligent black cat. As the Scarab, Pete was super strong, invulnerable, and could fly.
Sargon. Jakeoster contributes the following:
John Sargent was a stage magician who gained magical powers from the Ruby of Life. When he wasn’t performing onFirst appearance: All-American Comics #26 (DC)
stage, Sargon used his magical powers to fight crime and other good deeds. He was assisted in his efforts by his rotund
sidekick/manager, Maximilian O’Leary.
Scarlet
Arrow. Alan Bidel is the crime fighting archer the Scarlet
Arrow.
First Appearance: Black Cat
#5 (Harvey)
Scarlet
Avenger. "The Scarlet Avenger in real life is Jim Kendall.
He has devoted himself to wiping out gangland ever since the death of his
wife and child. An airplane in which they were flying was hijacked because
it was carrying a cargo of gold bullion. It crashed and all the occupants
except Jim himself were killed. In the accident his facial muscles were
paralyzed, and Jim is now the man who never smiles. Behind Kendall's stony
face there is a giant scientific brain. He brings science to the aid of
his crusade. He has fashioned for himself a scarlet robe, woven from steel
into a super-fine, bullet-proof steel-mesh cloak. His identity is unknown
even to his own aides. The flaming arrow is the emblem of the Scarlet Avenger!"
First Appearance: Zip Comics
#1 (Archie)
Scarlet
Nemesis. Rocky Ford is a smug, smirking private investigator
by day. By night he is the crime-fighting Scarlet Nemesis. His partner
at the detective agency is Judy Allen, although Rocky usually makes her
clean the office and tries (but fails) to keep her out of the way in cases.
Rocky does not know that Judy is really the Black
Orchid, and is honorable enough not to remove her mask when
he has the chance. The Scarlet Nemesis and the Black Orchid don't have
any sort of formal arrangement, but if they appear at the same crime scene
at the same time they'll work together. The Nemesis has no superpowers.
First Appearance: All New Comics
#2 (Family/Harvey)
Scarlet
Phantom. Jack Winstead is an ace reporter for the Evening
Globe. Unfortunately, his inventor father is murdered just as he completes
his invention, a "phantom cloak." The cloak, which doubles as a snazzy
red costume for Jack, gives Jack invisibility whenever he wants it, and
so Jack becomes the Scarlet Phantom to avenge his father and fight crime.
First Appearance: All New Comics
#2 (Family/Harvey)
Scoop
Scanlon. Scoop is the ace reporter for the Bulletin
and someone who makes the news as often as he breaks it. He is assisted
by his photographer pal Rusty.
First Appearance:
Action Comics
#1 (DC)
Scoop
Smith. Smith was a top newshound, breaking stories and
criminals' jaws with equal abandon. He was assisted by Blimp Black.
First Appearance:
Whiz Comics
#2 (Fawcett)
Scott
Rand. Scott Rand is the young assistant to Dr. Joel Meade,
the inventor of the "time car," which Scott pilots. Together they travel
through time, having the usual time-traveler adventures.
First Appearance: Top-Notch #1
(Archie)
Secret
Agent M-11. M-11 works for an unnamed American counter-intelligence
agency and fights against "foreign spies and dangerous espionage agents."
First Appearance: Prize Comics
#1 (Prize)
Secret
Agent Z-2. Z-2 is the "Government Ace," a top criminal
and espionage investigator for the American government. He is seconded
to whichever Agency needs him the most.
First Appearance: Crash Comics
#1 (Tem Publishing)
Secret
Stamp. Roddy Colt is a New York schoolboy who, when crime
occurs or danger threatens the USA, puts on "the good old uniform of victory"
and becomes The Secret Stamp. He is known and admired--the Stamp, that
is--and is a good rabble rouser in the name of patriotism. Colt always
pulls a Clark Kent when the Stamp is needed and emerges later to claim
that he got lost or some such excuse. The Stamp has no powers but is a
good fighter.
First Appearance: USA Comics
#7 (Timely)
Senorita
Rio. Rita Farrar is a successful Hollywood actress, but
her fiance died during the Pearl Harbor bombings, and this has her very
upset. She finally decides that she wants to serve her country in a direct
way, and so fakes her own suicide, moves to Rio de Janeiro, and prowls
Brazil and South America (that’s a big beat, right there), fighting the
Germans, Japanese, and their agents and sympathizers. After the war she
fights the newer enemies of America and has other adventures. She is a
good fighter but has no superpowers.
First Appearance: Fight Comics
#19 (Fiction House)
Sentinel.
The nameless Sentinel is created by the "Spirit of America;" his costume
is that of a Revolutionary War minuteman. He appears surrounded by a corona
of flame.
First Appearance: Liberty Scouts
#3 (Centaur)
Sergeant
Bill King. Sergeant Bill King is a heroic British soldier
active in Europe against the Germans.
First Appearance: Exciting Comics
#1 (Better Publications)
Sergeant
Blake. Sergeant Blake is a Canadian Mountie who helps
the Indians and fights crime in the mountains. Sometimes he's also "Inspector
Blake," an American detective who travels around the U.S. fighting crime.
First Appearance: All Great Comics
#1 (Fox)
Sergeant
Boyle. Sergeant Boyle is an ordinary, patriotic fighting
man and soldier doing his best to help the U.S.A. against the evil Germans
and Japanese. He has no superpowers.
First Appearance: Pep Comics
#2 (Archie)
Sergeant
Flagg. Sergeant Flagg is a two-fisted Marine active in
Shanghai fighting for freedom and against the Japanese in this very racist
strip.
First Appearance: Victory Comics
#1 (Centaur)
Sergeant
O'Malley. Sergeant O'Malley is a heroic Mountie aided
by Black Hawk, his native guide and friend, and by Flame, his loyal and
intelligent dog.
First Appearance: sometime before
or in More Fun Comics #52 (DC)
Sergeant
Spook. Sergeant Spook is an ordinary police scientist
who is working on a chemical analysis when he "absent mindedly leans his
pipe against a rack containing vials of chemicals." This sets off an explosion
which kills him. However, luckily for us all, Sergeant Spook's ghost remains,
and he decides to fight crime as a ghost. He can't be heard or seen but
he can physically affect people and things as well as walk through walls.
First Appearance: Blue Bolt
#1 (Funnies, Inc)
7 Soldiers
of Victory. The 7 Soldiers came together to fight The
Hand, who had summoned and was using various villains that the Soldiers
had individually fought. They stayed together to fight other crimes. They
consisted of the Crimson Avenger, Green Arrow,
Speedy, the Shining Knight, the Star-Spangled Kid, Stripesy,
and the Vigilante.
First Appearance:
Leading Comics
#1 (DC)
711.
Daniel Dyce is a District Attorney with a good heart but faulty judgment,
and when his friend Jacob Horn, who is Daniel's exact double, wants to
see his wife give birth, Daniel agrees and switches places with him. The
problem is that Jacob is on trial, and ends up convicted to life behind
bars in Westmoor Prison. Daniel goes to the Big House, wearing number 711.
Worse, Jacob gets hit by a car and dies on his way to see his wife, leaving
Daniel in the clink for good. Daniel tunnels his way outside but finds
that everyone has forgotten about him. Rather than reassume his identity,
however, he decides to remain an inmate, but fight crime on the outside
as 711, leaving calling cards behind so that his victims will know their
fate. He has no superpowers. Michael Norwitz adds, "#711 was actually killed
in action during a police shootout; over his body we saw the first appearance
of Destiny, who took over his slot
in Police Comics."
First Appearance:
Police Comics
#1 (Quality)
Shadow.
Lamont Cranston gains the mysterious power to cloud men's minds so they
cannot see him. He uses this power, his girasol ring, and a pair of trusty
automatics to bring justice to an evil world. He is helped by Shadow,
Jr.
First Appearance: Shadow Comics
#1 (Street and Smith)
Shadow,
Jr. This youth, whose name is either Donald Jordan or
Donald Dart, is the sidekick of the Shadow.
First Appearance: Shadow Comics
#6 (Street and Smith)
Shaman.
Don Wickett is a crime-busting radio announcer for WWGL, but that's not
enough for him. He wants to do more than that, so he puts on a mask and
begins fighting crime. He is assisted by his secretary Kandy Wilson who
is his sidekick Flame. He has no superpowers.
First Appearance: Golden Lad
#5 (Spark)
Shangra.
"Many centuries ago in a unknown region of Tibetan (sic) was born the 7th
son of a 7th son of Shangra the Great, king of all the Tibetan country.
He was endowed with great mastery of magic, supernatural ability and sorcery.
History forgot him until two Americans flying to cover the Sino-Japanese
War for their newspapers have engine trouble and accidentally land the
plane in an unknown region." Joan Joyce and Jack Flynn are the reporters,
Shangra centuries-old Tibetan wonderworker, and there you go.
First Appearance: Crash Comics
#1 (Tem Publishing)
Shark. The Shark is the "son of Father Neptune" and fights for justice on the high seas. He is helped in this job by "Pops," aka Neptune Himself. From his first appearance"
Humans call him the Shark because he is most frequently seen in company with a school of large man eating sharks. But now we proceed to enter the secret home of His Majesty The Shark, king of all sea life. As we go on through this tunnel (which no human has ever seen) we find at the en a large steel door! When the door is open you step into an air lock. And the first thing you see after coming out of the air lock is the throne room of the Shark--other rooms are about the castle.First Appearance: Amazing-Man Comics #6 (Centaur)And now at last we see the Shark-Man himself--you will note his large webbed hands. His feet are also webbed, then too, you will note, the sharks that are swimming around him. They are his friends, the same as the apes are the ape-man's friends--in water the Shark has the strength of ten whales and can swim as fast as the same--but out of water he has no more strength than a mere man--but the Shark is gifted with a strong sense of hypnosis. He can make an image of himself appear out of any water as if he were a genie.
Inventions unknown to the outer world have been developed and used by the Shark--one being a one way television set whose receiver need be nothing but a blank wall.
Shark
Brodie. Shark is a soldier of fortune working the South
Seas.
First Appearance: Fight Comics
#1 (Fiction House)
Sheena.
Sheena is the first and the greatest of the female versions of Tarzan.
Just go to the link and drink in the wonders of Sheena.
First Appearance: Jumbo Comics
#1 (Fiction House)
The
Shield. Joe Higgins suffers from a tragedy as a child
when his father Tom, an agent for the FBI, is killed in an explosion set
up by one of his enemies. The dying Tom tells his son about a formula he'd
been working on but had not completed; the name of the formula is SHIELD,
for Sacrum, Heart, Innervation, Eyes, Lungs, and Derma. Joe goes to school
and becomes a chemist. He completes his formula but before making use of
it finds out who his father's killer was and goes after him. Joe is badly
beaten and then left at the site of another explosion. Joe slinks back
to his lab, badly wounded, and rubs the formula into his body. He seals
himself into a special suit and then lies under "flouroscopic rays" for
12 hours. This alters his body enough that he has superpowers, and he uses
them to fight the bad guys as the SHIELD.
He joines the FBI, with only J. Edgar Hoover and his immediate boss Col.
Henry Boyle knowing his secret identity. He is helped by Dusty.
The Shield has superstrength, invulnerability, can perform Hulk leaps,
and wears an indestructible costume.
First Appearance: Pep Comics
#1 (Archie)
Shining
Knight. Justin, a knight of Camelot's Round Table, ventured
from Camelot to fight an ogre. He succeeded, but fell into a crevasse where
he and his winged horse Winged Victory were frozen in ice for centuries.
He is thawed out at the beginning of World War Two and becomes guardian
of Winston Churchill and a fighter for the Allies. He is assisted by and
is a member of the
7 Soldiers of Victory.
He has no superpowers, but his horse, Winged Victory, has wings and can
fly, his magic sword can cut a hole through anything and deflect bullets,
and his armor is invulnerable.
First Appearance: Adventure Comics
#66 (DC)
Shipwreck
Roberts. Roberts is an adventurer, diver, and salvage
man active in the South Pacific and fighting everyone from mad scientists
to giant octopi. He also makes use of minisubs in his adventures. He is
assisted by "Deep Sea Doodle." (Could I make up a name like that? Would
I?)
First Appearance: Master Comics
#1 (Fawcett)
Shock Gibson: see Human Dynamo.
Sidi.
Sidi is the racist stereotype sidekick of the Magnet.
Although he is stereotypical in speech and actions he is also quite
capable, a good fighter and tracker.
First Appearance: Complete Book
of Comics and Funnies #1 (Better)
Silver
Scorpion. Betty Barstow, the secretary to private detective
Dan Hurley, is on her way to a costume ball, in superheroine-style costume,
when she decides to investigate a crime her boss didn't want to look into.
She solves the case, using her jiu-jitsu skills, and decides to make a
practice of fighting crime.
First Appearance: Daring Mystery
Comics #7 (Timely)
Silver
Streak. The title character was a taxi driver who
had the misfortune to be hypnotised by a swami with a penchant for building
race cars. Unfortunately, the swami's best race car, the Silver Streak,
seems to be targeted by someone or something, for every time someone drives
it they are attacked and killed by a giant insect. The taxi driver is attacked
and killed, but the swami brings him back to life and puts him behind the
wheel of the Silver Streak to find the bad guy. Then, without much
explanation, he becomes a costumed hero with a "secret fluid" in his blood
which allowed him to defy gravity. He was partnered with Mercury,
later Meteor. The Streak also had a
superfast pet falcon named Whiz, who like Mercury got his powers from a
blood transfusion. The Streak's superpowers include superspeed and flight.
First Appearance:
Silver Streak
Comics #3 (Lev Gleason)
Simba.
Simba is a heroic lion.
First Appearance: Jungle Comics
#1 (Fiction House)
Skip
Schuyler. Skip Schuyler is a Lieutenant in the U.S. Army
who goes on "special government assignment" wherever there's trouble. Naturally,
this brings him around the world, always fighting for the U.S. of A. and
always winning. He has no superpowers but is a good fighter.
First Appearance: Sometime before
Adventure
Comics
#40 (DC)
Skull
Squad. The Squad consisted of Jock Macgregor, a Scotsman,
Jimmy Jones, a Yank, and Kent Douglas, a Brit. They fought the Nazis.
First Appearance: Wings Comics
#1 (Fiction House)
Sky-Devils.
Lt. Ronald Wolverstone-Clod is a British fighter pilot. Lt. Rene D'Auvergne
is a "French World War ace and expert swordsman." They are the Sky-Devils,
the assistants to K-4.
First Appearance: Daring Mystery
Comics #2 (Timely)
Sky-Devils. Ronald Byrd, mighty-thewed barbarian prince, contributes this:
Ginger Maguire, for whom "Sky Girl" was simply a nickname rather than a secret identity of any sort, was the star of several World War II aviation adventures, although, unlike virtually every other heroine of the era, Ginger was not putting on any dumb act and apparently WAS a genuine less-than-liberated mental lightweight, constantly in search of a husband as well as a career in aviation (two rather mutually exclusive goals in the 1940s mindset, one would think). Post-war, Sky Girl got a job as a waitress (and went from redhead to blonde) but continued to be drawn into aerial adventures. She had no powers.First Appearance: Jumbo Comics #68 (Fiction House)
Skyman.
Allen
Turner, raised by his scientist to be a perfect human, grows up to be outstanding
in body and mind. With the money he receives from his uncle's will he fulfills
his vow of fighting crime from on high. Skyman has no powers, but he is
a scientist and inventor of great ability and has a high tech airplane
called the Wing. The Wing is boomerang shaped and flies by
the power of the Earth's magnetic poles. It can achieve speeds of 800 mph
and hover , allowing Skyman to descend on a cable.
First Appearance:
The Skyman #1
(Columbia)
Sky
Ranger. Bruce is a heroic pilot, and Pug and Hap are
his two friends (Hap's the kid). Together they have adventures.
First Appearance:
The Funnies
#45 (Dell)
The
Skyrocket. "Through his technical knowledge and flying
experience, Ted Barry, ace investigator for the Department of Justice,
became known only as the Skyrocket." Ted pilots a fighter plane, and does
it well.
First Appearance:
Bill Barnes Comics
#1 (Street & Smith)
"Skyrocket"
Steele. "Skyrocket" Steele Doyle is a two-fisted
pilot and adventurer in the year "X" ("about 2500 A.D.") who has various
adventures on- and off-planet with his friends Sari Marston and Peter Muhr.
First Appearance: Amazing Mystery
Funnies v1 n2 (Centaur)
Sky
Wizard. This nameless inventor and scientist cranks out
miraculous inventions to help him in the war on crime. He is aided by his
Sikh or Indian manservant Keeshan.
First Appearance: Miracle Comics
#1 (Hillman)
Skywolf.
Paul Storm is Polish, but after the German attack, in which he loses his
wife and child, he becomes a citizen of no country. He puts on a mask,
designs a special plane, and becomes a terror of the air. He has no superpowers.
First Appearance:
Silver Streak
Comics #4 (Lev Gleason)
Sky
Wolf. Larry Wolfe is the Sky Wolf, a Blackhawk-like
leader of a team of anti-German pilots. The Wolf is the best of the bunch,
of course, but the others are feared by the Germans themselves. There's
the Turtle, a brave Pole whose tongue was cut out of his mouth by the Germans,
and who communicates with the others by tapping Morse Code with his head.
There's the Judge, an aging Brit rejected by the RAF because of his age
but still a top pilot. There's Cocky Roche, a "tough little cockney with
a quick wit and a sharp tongue." And then there's the Wolf, who hears a
wolf's head over his uniform. They fly special planes which can separate
into two separate aircraft when required.
First Appearance: Air Fighters
Comics #2 (Hillman)
Slam
Bradley. Slam is a two-fisted, fight-first think-later
private eye who prowls the mean streets of Cleveland. He’s not that bright,
but he’s tough enough to make up for it. He is assisted by his partner
Shorty Morgan. He had no superpowers, not that he ever needed them. On
at least one occasion he went into outer space and fought against aliens.
No foolin'!
First Appearance:
Detective Comics
#1 (DC)
Sleepy.
Terry Wake is the teen-age manager of boxer Bob White. He is also Sleepy,
the sidekick to the Bob's crime-fighting Nightmare.
First Appearance: Clue Comics
#1 (Hillman)
The
Sniper. This nameless character was a sharpshooter against
the Germans in Occupied Europe.
First Appearance: Military Comics
#5 (Quality)
Socko
Strong. Socko Strong is a very much like Joe
Palooka. That is, he a good-hearted and very strong boxer who uses
his pugilistic skills to fight for good. His adventures bring him around
the world. He's helped by his scrawny newspaper photographer friend Jerry
Indutch.
First Appearance: Adventure Comics
#40
(DC)
Solar.
"Solar, Master of Magic" has a diamond from King Solomon's Mines. This
gives him the "power of performing miracles." With that and his "Cape of
Mystery" (which turns him invisible) Solar fights crime and the German
menace.
First Appearance: Captain Aero
#1 (Holyoke)
Solar
Legion. In the year 2140 Man has just reached the stars.
Interstellar pirates roam the spaceways. Luckily, a doughty two-fisted
pilot and explorer named Adam Starr strikes back, attacking the pirates
and forming the justice-sworn Solar Legion.
First Appearance: Crash Comics
#1 (Tem Publishing)
"Solid"
Jackson. Professor Xerxes Herakles Jackson, "known as
'Solid' to his intimates," is a top scientific detective as well as a stout
puncher.
First Appearance: Jeep Comics
#1 (R.B. Leffingwell)
Sorceress
of Zoom. The Sorceress of Zoom is the ruler of a magical
cloud city which appears and disappears as she wills it. In the city she
"rules the fantastic creatures created by her magic spell." She tries to
use her magic to take over the world but is defeated by the pure heart
of Janice and the two fists of her boyfriend Tom.
First Appearance: Weird Comics
#1 (Fox)
Space
Admiral Curry. Space Admiral Curry is a skilled master
of spaceships and men and takes control of "the universe" when it is threatened
by the evil Rocko.
First Appearance: Planet Comics
#5 (Fiction House)
Spacehawk.
Spacehawk is a Neptunian who comes to Earth to fight for "the great nation
of America" and for peace across the planet. His lover is Queen Haba of
Noom, on Neptune. He has telepathy, invulnerability, and can fly, as well
as having access to advanced alien technology.
First Appearance:
Target Comics
#5 (Funnies, Inc)
Space
Legion. The Legion, led by Rock Braddon and Captain Graves,
are the policemen of space and Earth in the far future of the late 21st
century.
First Appearance: Crack Comics
#1 (Quality)
Space
Rangers.
In the year 2300 C.E.
civilian, passenger and merchant travel between the planets has increased
to such a degree that the Earth, perhaps in anticipation of a surge in
space piracy or perhaps in reaction to it (the story doesn't say), organizes
the Space Rangers, a group of "fearless and daring" men, to "insure the
safety of the sky travellers." Bob Raleigh and his pal Nibbs are the main
characters of the strip and the best agents of the Space Rangers. Raleigh
has a good record, and when the "Black Hawk" (alternatively, "Blackhawk")
resumes his "terrorizing" of "the skies," robbing "plinium...the only known
substitute for radium," Raleigh and Nibbs are assigned by their boss "the
Commander" to track him down. They do, attacking his headquarters on Mercury,
escaping from capture, rescuing Alyse, the Blackhawk's daughter, and using
their ship's disintegrator on the Black Hawk. In a later adventure they
deposed Carl Formes, the mad scientist and dictator of the planet of Glakor.
(They do so by blowing him up)
First Appearance:
Mystic Comics
#2 (Timely)
Space Smith. To quote Mike Benton:
Space Smith...had a "girl companion" named Diana and they were "interplanetary explorers who patrol the far reaches of space to keep shipping an passenger lines clear of marauding pirates." Space and Diana happily shared routine duties like blasting space hijackers and dumping them into vats of melted radium.First Appearance: Fantastic Comics #1 (Fox)
Spade
of the Secret Service. Spade is a mystery man, an agent
"of a hundred faces and a thousand tricks." No one knows who he is, only
that he fights for American and against the enemies of freedom. He always
leaves his symbol behind: a card with the Ace of Spades on it. He reports
directly to the President.
First Appearance: Victory Comics
#1 (Centaur)
Sparkler.
Red Morgan finds a suit which allows him to turn invisible. He uses this
to fight crime as the Sparkler.
First Appearance: Wham Comics
#1 (Centaur)
Spark
Man. Omar Kavak, a classical violinist, experiments with
electricity until he finds away to charge himself up without harming himself.
He then uses his ability to fight crime and then the Japanese as a soldier.
He shocks the enemy through a special pair of gloves.
First Appearance: Sparkler Comics
#1 (United Features)
"Spark"
Stevens. "Spark" is a two-fisted, brawling sailor on
the U.S.S. Dragon. He and his pal Chuck, both wireless operators,
get into all sorts of trouble on their own and while fighting the Axis.
First Appearance: Wonderworld
#3 (Fox Features)
Sparky
(I). Sparky is the Red Blazer's
sidekick. He has no superpowers, however.
First Appearance: Pocket Comics
#1 (Harvey)
Sparky
(II). Sparkington J. Northrup was the sidekick of the
Blue
Beetle. He wore the same bulletproof blue chainmail and also
took the mystery vitamin 2X, which gave him the same superstrength as the
Beetle.
First Appearance: Blue Beetle Comics
#13 (Fox)
Sparky
Watts. Sparky Watts was an ordinary college student
trying to raise funds by selling magazines when he made the fateful choice
to try to pitch them to Doc Static, a slightly odd inventor. Static agreed
to buy some of Sparky's magazines if Sparky would agree to be a subject
of one of Doc's experiments. Doc irradiates Sparky with cosmic rays, and
Sparky gets superpowers, which he uses to fight crime, the Axis, and radioactive
mutants, among others. Sparky has superspeed, superstrength, and invulnerability.
First Appearance: Big Shot Comics
#14 (Columbia)
Spectre.
Tough cop Jim Corrigan gets set up by mobster "Gat" Benson and thrown into
the river in a barrel of cement. Corrigan dies, but instead of going on
to heaven his spirit is met by a "Voice," which tells him he must return
to Earth as a ghost to fight against crime. Corrigan returns as the revenant
the Spectre, and fights against criminals mortal and occult. The Spectre's
powers are immense, and he can do almost anything; when he is faced with
someone or something more powerful than he, he approaches the "Voice" and
gets help and extra power. He is assisted by Percival Popp, "Super Cop,"
and is a member of the Justice Society of America.
First Appearance: More Fun Comics
#52 (DC)
Spectro.
Bob Morgan has the ability to read minds and judge the souls of people.
If they’re criminals, he deals with them.
First Appearance: Wonder Comics
#1 (Better)
Speed
Centaur. Speed Centaur is a member of a race of centaurs
living in the Arctic. Unfortunately, an earthquake hits which destroys
Speed's race. He is the only survivor and is brought to America by "Reel"
McCoy, a reporter for the Daily Views. Speed decides to fight crime.
Besides being a centaur, he has no superpowers.
First Appearance:
Amazing Mystery
Funnies #12 (Centaur)
Speed
Gale. This nameless scientist discovers a formula which
gives him the powers of flight and superstrength. He uses them to fight
crime as Speed Gale. His m.o. is to wait in his lab for an emergency call
on his Super Selective Radio Transmitter; when such a call comes, he and
his sidekick Garry take the formula
and fly off to deal with the malfeasors.
First Appearance: Super Duper Comics
#1 (Cartoon Art Productions)
"Speed"
Karr. "Speed" Karr is the teenaged, African-American
sidekick of Red Robbins. Speed (or
Speedy, depending on the story) is clever, resourceful, and a good detective.
First Appearance: All Your Comics
#1 (Fox) Note: Much to my surprise "Speed" is wholly without stereotype.
Even more astonishing to me is that the Red Robbins stories treat blacks
in a fair and non-racist way--as people, without the horrible speech patterns
and worse illustrations that mar so many other early comics. Red himself
treats African-Americans as individuals and equals. It's amazing, but the
Red Robbins stories are really quite ethnically progressive, and "Speed"
is quite simply the best black character of the Golden Age comics. Who
would have guessed that someone like this would come from Fox?
Speed
Martin. Speed Martin is an ace newsreel cameraman who
with his friend Mickey films the war and fights it, too.
First Appearance:
The Funnies
#45 (Dell)
Speed
Saunders. Speed is an ace investigator for the Boat
Patrol (later just a general police investigator) in an unnamed metropolis.
He has no powers.
First Appearance: Detective Comics
#1 (DC)
Speed
Silvers. Speed is a heroic train driver who pilots a
powerful, sleek train and does good for various people. He is assisted
by Mike Muldoon, his co...what do they call the train driver's assistant,
anyhow? Co-driver? Speed has no superpowers but as you might expect has
learned to be good with his fists. He probably has had to, enduring the
mockery of the other guys for his chosen profession.
First Appearance: Amazing Adventure
Funnies #1 (Centaur)
Speedy.
Roy
Harper was marooned on Lost Mesa after a plane crash which left him with
only Quoag, the family "Indian servant." He trained himself to be an expert
with a bow and arrow. Some years later he is found by Oliver Queen, who
rescues him and adopts him after Quoag is killed by criminals looking for
Oliver. Roy becomes Speedy, the sidekick to Oliver's crime-fighting alter
ego Green Arrow.
Speedy has no superpowers but is an ace archer and has a variety of trick
arrows.
First Appearance:
More Fun Comics
#73 (DC)
Spencer
Steel. Spencer Steel is a two-fisted private eye.
First Appearance: sometime before
or in Jumbo Comics #9 (Quality)
Sphinx.Ellsworth
Forrester puts on a costume and fights crime as the Sphinx.
First Appearance: Exciting Comics
#2 (Better)
Spider.
Tom Hallaway, a wealthy playboy, decides that there's too much crime in
the world and that he needs to do something about it. So he puts his skill
at archery to good use, donning a cheery costume and nailing criminals
as the Spider. He is helped by his valet and chauffeur Chuck. He is a killer
vigilante. He has no superpowers but is very, very accurate with his arrows,
has a "spider seal" that forces victims to drop their guns, uses various
trick arrows, and the Black Widow, an enormously fast car.
First Appearance: Crack Comics
#1 (Quality)
Spider Queen. Sharon Kane is the "sworn enemy" of all wrongdoers, and fights crime in a spider-themed costume. Jakeoster adds:
Spider Queen fought crime in a red skirt and mask, light blue blouse open to the navel, and yellow sash, cape, and boots. Her specially designed bracelets ejected spider webbing!!! Her detective boyfriend was Mike O'Bell.First Appearance: The Eagle #2 (Fox)
Spider
Widow. "Wealthy and beautiful sportswoman of society"
Dianne Grayton gets bored with all that leisure time in her life and decides
to become "the most horrible dispenser of justice of all times." She disguises
herself as a withered old crone and uses spiders to frighten and punish
the Bad Guys. Her power, such as it is, is the control of black widow spiders,
and she is athletic and a good fighter.
First Appearance: Feature Comics
#57 (Quality)
Spider Woman. Scott Nesmith contributes the following:
Since the death of her father, Dr. Goddard, Helen Goddard lives alone in his cabin in the Ozarks. When criminals arrive at the cabin intending to use it for a hideout, Helen dons a green, yellow and red leotard and a purple robe with a giant insect-headed hood and attacks them as Spider Woman. Despite being "afraid to use a gun," Spider Woman manages to capture the criminals using their fear of her appearance and her fathers animal traps. Spider Woman has no super powers.First Appearance: Major Victory Comics #1 (Harry 'A' Chesler)
The
Spirit. Denny Colt, a criminologist, is battling with
the evil Dr. Cobra when he is drenched in Cobra's formula, which is intended
to put all of Central City in a coma. Colt is rendered senseless, and believed
dead, so he is buried in Wildwood Cemetery. He appears at the doorstep
of Police Commissioneer Dolan two days later, explaining that he'd only
been in suspended animation. He decides to remain dead and fight crime
as the costumed Spirit.
His girlfriend is Ellen Dolan, and his assistant is Ebony White. He has
no superpowers but is really, really, really tough.
First Appearance:
Spirit
Man. Spirit Malcolm works from a hidden base to watch
the world and find crime. When he does, he attacks it with the help of
his assistant Ray Williams. He has no superpowers as such, but uses the
Futurscope, which "projects on a screen any action that is going on in
any part of the earth" and the Mistodine ray, which sends Malcolm's spirit
to the location on which the Futurscope is trained, and the Rayodine gun,
which is a simple blaster.
First Appearance: Silver Streak
Comics #1 (Comics House)
Spirit
of '76. Gary Blakely, a cadet at West Point, is outraged
at crime, and so decides to fight it as a costumed hero. (If he went public
his career at the Point would be in jeopardy) He puts on a patriotic disguise
and carries the fight to the bad guys. He has no powers but is a good fighter
and wears a bulletproof cloak.
First Appearance: Pocket Comics
#1 (Harvey)
Spitfire
(I). Black Douglas, a sailor, is stranded on a volcanic
island in 1741. He falls asleep and wakes up two centuries later, discovering
that he can now breath flame as well as a poison gas and fog. He uses these
abilities to fight crime. He's also handy with his rapier and flintlock.
First Appearance: Spitfire Comics
#1 (John F. Mahon)
Spitfire
(II). Ted Adams is a top fighter pilot with the Eagle
Squadron.
First Appearance: Crack Comics
#15 (Quality)
Spot
Savage. Spot Savage is a two-fisted reporter who'll do
anything to get a scoop.
First Appearance: All American
Comics #1 (DC)
Spurt
Hammond. Stop laughing! That's his name, alright? He's
"Spurt Hammond, Planet Flyer," and he's a young American pilot (later a
Lieutenant in the "American Interspace Lines") in the war-torn future of
25,000: "there is a war on the moon which is overrun by war lords much
the same as in present day China." Naturally, Spurt (I'm not making that
up, you know) gets involved and helps end some of the conflict.
First Appearance: Planet Comics
#1 (Fiction House)
Spy.
Bart Regan is The Spy, a two-fisted, very tough agent of the U.S. Secret
Service and enemy of all things anti-American and criminal. (The two are
synonymous, of course)
First Appearance: Detective Comics
#1 (DC)
Spy Chief. See the Spy-Master.
Spy-Master.
Jeff Cardiff is the Spy-Master, a spy smasher and devout foe of all things
anti-American. He later went by the name "Spy Chief" and later still "The
Cloak."
First Appearance: Big Shot Comics
#1 (Columbia)
Spy
Smasher. Alan Armstrong, an ace pilot and playboy
of leisure, is the confidant of his fiance Eve's father, Admiral Corby.
Admiral Corby suspects spies and needs help. So Armstrong puts on a costume
and uses his wits and Gyrosub to hunt down the enemies of America
as well as criminals. After the war he changed his name to Crime Smasher
and concentrated on criminals. He is sometimes helped by Eve, who knows
his secret identity. He has no superpowers, but is an expert pilot and
has the Gyrosub, which combines "the functions of an airplane, auto gyro,
speedboat, and submarine."
First Appearance: Whiz Comics
#2 (Fawcett)
Stampy.
Bobby Stevens is the cousin of Kenneth Stevens, and Bobby, after coming
to visit Kenneth, discovers that Kenneth is actually the flying crime-fighter
Airmale.
Bobby is eager to help, so he gets some of Kenneth's "flying fluid" of
his own and becomes Airmale's sidekick Stampy. Stampy can fly and wears
a sample gravity belt, like Airmale, which regulates his weight.
First Appearance:
Prize Comics
#40 (Prize)
Starman.
Ted Knight, an amateur astronomer and gentleman of leisure, invents the
"gravity-rod," which "utilizes the powerful infra-rays from the distant
stars." He uses his gravity-rod to fight crime and evil. He has no superpowers,
but with his gravity-rod he can fly, construct force-fields, project energy
blasts, and perform whatever tricks the plot required of him.
First Appearance: Adventure Comics
#61 (DC)
Star.
Star is the female assistant of Moon Girl. She has no superpowers.
First Appearance: Animal Fables
#23 (E.C.)
Stardust.
Stardust the Super Wizard had almost unlimited powers; he could fly through
space and change other people into animals.
First Appearance:
Fantastic Comics
#1 (Fox)
Star
Rover. Ray Darrow, the Star Rover, is a wandering adventurer
in the future, moving from planet to planet and doing good wherever he
goes.
First Appearance:
Doc Savage Comics
#1 (Street and Smith)
Star
Pirate. Star (no other name given) is the “Robin Hood
of the Spaceways,” who with the help of his beloved sidekick Trodelyte,
aka “Trody,” robs from the space-rich and gives to the space-poor.
First Appearance:
Planet Comics
#12 (Fiction House)
Stars
and Stripes. Pepper, Van, and Whitey, three American
soldiers, escape from a German concentration camp. They sign an oath in
their own blood to fight the Germans and protect America. They have no
powers.
First Appearance: Stars and Stripes
Comics #4 (Centaur)
Star-Spangled
Kid. Sylvester Pemberton is a child millionaire. Rather
than spend his money on something frivolous, like toys, Syl has a social
conscience, and when he sees a pro-German demonstration he breaks
it up, with the help of Pat Dugan, a former boxer. They become friends
and decide to fight crime, Syl as the Star-Spangled Kid and Pat as his
chauffeur and costumed sidekick
Stripesy.
He is a member of the 7 Soldiers of Victory.
He has no powers, but thanks to Pat has a car which flies and acts as a
submarine.
First Appearance: Star Spangled
Comics #1 (DC)
"Star-Spangles"
Branner. Ray Branner is "Star-Spangles" Branner, a young
teenager who helps the war effort by fighting against the Axis scum. He
is helped by his two child friends, Dixie and Candy Kane.
First Appearance: C-M-O Comics
#1
(Centaur)
Steel
Fist. Timothy Slade is a worker in an industrial plant
who suffers from an accident which takes off his right arm. He has the
arm and hand replaced with a working iron version, and when saboteurs are
on the prowl he puts on a costume and goes after them.
First Appearance: Blue Circle Comics
#1 (Rural Home Publishing)
Steel
Shark. Lieutenant Commander Bob Steel commands the submarine
R-14.
He is nicknamed "the Steel Shark," and uses the power of his nickname to
fight against the Axis.
First Appearance: Victory Comics
#1 (Centaur)
Steel
Sterling. John Sterling decides to become a crimefighter
after his father is rubbed out by the mob. He studies chemistry and discovers
a formula which gives his body the hardness of steel. He doses himself
with this formula and then jumps into a vat of molten steel, which makes
his body steel-strong and steel-hard. He then goes on to become a private
detective. He has, as mentioned, steel skin and superstrength. He can also
rub his "electrolized tongue" against his teeth to tap into telephone wires.
He can run fast enough to leave a sonic boom behind him. He is vulnerable
to magic, however.
First Appearance: Zip Comics
#1 (Archie)
Steele
Kerrigan. "Paroled from prison after he was framed by
the underworld, Steele takes up the cudgels of justice to wage unceasing
warfare against the forces of evil, in an effort to purge his name of the
taint of a prison number."
First Appearance:
Police Comics
#1 (Quality)
Steve
Carson. Steve is the tough, no-nonsense leader of the
Federal
Men, although in later stories he appears independent of them.
First Appearance: New Comics
#2 (DC)
Steve
Case. "Steve Case, Crime Rover," is a two-fisted, tough-as-nails
crime feature writer for a large metropolitan newspaper.
First Appearance: All New Comics
#1 (Family/Harvey)
Steve
Conrad. Steve Conrad is a two-fisted explorer and adventurer
who ends up exploring the subterranean world of Mikishawm (see Cotton
Carver and Mark Lansing).
First Appearance: New Comics
#5 (DC)
Steve
Malone. Malone was a crusading, two-fisted D.A. who
hated crime so much that he would use his guns to end it.
First Appearance: Detective Comics
#18 (DC)
Steve
Stacey. "Steve Stacey, sky detective, is a special investigator
for the Civil Aeronautics Authority in Washington, D.C."
First Appearance: Blue Ribbon Comics
#1 (Archie)
Storm
Curtis. Storm Curtis is a top Captain for the Coast Guard,
rescuing those in need and fighting crime and spies.
First Appearance: Prize Comics
#1 (Prize)
Strange
Twins. Twins separated at birth, Douglas and Rodney Strange
are led down opposite paths in life. Douglas becomes a "famous detective
of Scotland Yard," and Rodney becomes the "leader of cutthroats and thieves
in the dens of Limehouse." They meet and clash as adults.
First Appearance: Hit Comics
#1 (Quality)
Streak
Sloan. Streak Sloan is a boy reporter who solves crimes.
First Appearance: Master Comics
#1 (Fawcett)
Stripesy.
Pat Dugan is a former boxer who becomes, thanks to the vagaries of fate,
the chauffeur and sidekick of the Star-Spangled
Kid. He is also a member of the 7 Soldiers
of Victory. He has no powers but is a good boxer and fighter
and an ace mechanic and
inventor.
First Appearance:
Star Spangled
Comics #1 (DC)
Stoney
Dawson. Stoney Dawson is a middle-aged and somewhat portly
police detective--you'd never guess, looking at him, that he was meant
to be the hero of the strip--who is a two-fisted ball of fury when necessary.
He has no superpowers but is surprisingly good with his fists.
First Appearance: Amazing Adventure
Funnies #11 (Centaur)
Strongman.
Percy van Norton, a playboy, acquires a "secret book of yogi" and studies
it for years until he becomes "the world's most perfect man," with "the
strength of countless humans and a brain without peer." He puts his superstrength
and genius-level mind to work fighting crime. (He also has a "boomerang
rope")
First Appearance:
Crash Comics
#1 (Tem Publishing)
Strong
of the Secret Service. Lee Strong is one of the Secret
Service's top agents, and so goes on a wide range of assignments that SS
officers wouldn't usually take.
First Appearance: Doc Savage Comics
#1 (Street and Smith)
Stuff,
the Chinatown Kid. Stuff is the Chinese-American sidekick
of the Vigilante. He has no powers.
First Appearance:
Action Comics
#45 (DC)
Stuntman.
Fred
Drake is a member of the Flying Apollos, a team of circus acrobats. The
two other Apollos are murdered and Fred decides to investigate the crime
undercover. He does so, meanwhile being hired by Don Daring to be his double
and stuntman. Drake is partnered with Daring and Sandra Sylvan, an actress.
He has no powers.
First Appearance: Stuntman Comics
#1
(Harvey)
Subbie.
Subbie was a miniature version of Namor, the Sub-Mariner.
The only origin given for him was in a caption, where he was described
as being "Father Neptune's own nephew." In his first appearance he was
bored and went to Father Neptune and was given a sailor's uniform and a
PT boat, and with both he went out to fight crime and the Axis. His resemblance
to Namor, in power, appearance, and attitude, is noted by the kids, and
it was implied that the link between the two would be explored in the future,
but nothing more was ever done with Subbie. He has Namor's powers, although
he does not have winged ankles and cannot fly.
First Appearance:
Kid Komics
#1 (Marvel)
Sub-Mariner.
The Sub-Mariner was the child of an American ship captain and Fen, an Atlantean
woman. The pair married, but when American ships blasted through the ice
sheets of the Arctic and destroy most of Fen's people, she deserts the
captain and raises her son, Namor, to hate surface dwellers. So when he
turns twenty, he goes on a rampage against surface dwellers. But eventually
he mellowed and began fighting the Axis powers for the Allies, teaming
up with Captain America and the Human
Torch. In 1948 he gained a female companion, Namora.
He was also a member of the All-Winners Squad.
Sub-Mariner has superstrength, can fly via the wings on his ankles, and
can live underwater indefinitely.
First Appearance:
Marvel Comics
#1 (Marvel)
Sub-Zero
Man. A crew of Venusians, who conveniently look like
humans, are on their way home through space when they hit an asteroid.
The asteroid doesn't destroy the ship, as it's made of a frozen mist, but
it does freeze the ship's crew. One of the crewmen nonetheless manages
to reach the controls and steers the "atom ship" to Earth. It lands near
Salt Lake City. The Venusian, still covered in ice, painfully makes his
way to the nearest building, which again conveniently happens to be full
of scientists experimenting with "gamma radiation." They thaw the Venusian
out with the help of gamma rads, but the Venusian is then found by the
police, who think that he's killed the rest of the crew. The Venusian runs
away, but discovers that everything he touches turns into ice. After saving
Salt Lake City from a flood people trust him, he learns how to control
his power, and he begins fighting crime. He has an Inuit sidekick named
Freezum. In addition to his freezing touch he can freeze things and people
by just looking at them and bullets "crumble to bits" when they touch him.
First Appearance: Blue Bolt
#1 (Funnies, Inc)
Suicide
Smith. Smith is a "blitzkrieg buster" during WW2, a fighter
pilot who initially leads a team known as the Air Commandos. Later on he
becomes a solo operatives, assisted by a young sidekick, Chuck Hardy, and
Hinda, a female spy. He has no powers.
First Appearance: Wings Comics#1
(Fiction House)
Sun
Girl. During the Golden Age Sun Girl's private identity
and origin were never revealed; she fought the bad guys and replaced
Toro
as the Human Torch's sidekick. Well,
okay, it's not quite as brief or simple as all that. While her origin was
never revealed, some things about her were known. She had friends in the
scientific community she could call upon at any time. Oh, and she's also,
according to Sun Girl #3, "the nation's most popular personality,"
so famous and popular that when a giant ape-creature from Brazil is loose
in the city, an Admiral says, "I would suggest the atom bomb rather than
sacrifice the life of Sun Girl!" Her efforts to capture the animal are
broadcast internationally and listened to with great interest across the
world, from China to Russia to South America to the North Pole. When Sun
Girl succeeds in capturing the beast, schools across the United States
are closed for a day in her honor. Some textual evidence indicates that
she'd been active for more than the short amount of time her stories credit
her with; she is seen to be familiar with a mad scientist who is being
released from prison after a long stretch in The Big House, and one story
in Sun Girl #1 is told narrated by a grown man and judge, who was
rehabilitated, as a teenager, by Sun Girl, thus implying that either the
story is set in the future or that Sun Girl was active for twenty years
or more.
First Appearance: Sun Girl
#1 (Timely)
Super
American. The nameless Super American is a native of
Earth in the 23rd century, a time and place where everyone has superpowers.
The Super American comes back in time to WW2 Earth to fight against the
Axis and help humanity. He has flight and superstrength.
First Appearance:
Fight Comics
#15 (Fiction House)
Super
Ann. Super Ann is Ann Allen, a wealthy heiress who has
adventures and fights crime as she travels around the country. She is helped
by "Freckles" Doyle and Susan Green, her two girlfriends, and by Foxey,
a fox terrier she saved from a beating. Super Ann has no superpowers but
is agile, acrobatic, and is good in a fight.
First Appearance: C-M-O Comics
#1
(Centaur)
Superboy.
The younger version of Superman, in
his days as a hero in Smallville.
First Appearance: More Fun Comics
#101 (DC)
Superhorse.
In ordinary civilian life Superhorse is Cloud, the friend and companion
animal of Peter. But when danger threatens and evil looms Peter becomes
The
White Rider and Cloud becomes the "amazing animal of might and
intelligence," Superhorse, an equine of "almost human mentality."
First Appearance: Blue Bolt
#1 (Funnies, Inc)
Superkatt.
This nameless and originless cat fights trouble by putting on the bonnet
and diaper of Junior, the child of his human family, and flying into battle.
He has the power of flight.
First Appearance:
Giggle Comics
#9 (American Comics Group)
Superman.
Kal-El is the last son of Krypton, sent from that dying planet by his biological
parents. He landed on Earth and was raised by a good couple, the Kents,
to fight for truth, justice, and the American way. He is a newspaper reporter
when not fighting crime and supercriminals. He often teams up with Batman
and Robin, though theirs is not an
official partnership; he is also a member of the Justice
Society of America. He cannot fly (not during the Golden Age),
but he is nearly invulnerable, has superstrength, speed, and heat vision.
First Appearance:
Action Comics
#1 (DC).
Supermind. See Supermind's Son.
Supermind's
Son. Dan Warren is the son of Supermind,
aka Professor Warren. The Prof lives in his labs on the top of a mountain,
where he keeps track of the world's troublemakers. The Professor irradiates
his son with an "ultra-frequency apparatus," which gives Dan "superhuman
energies." Dan, who is "living dynamic power," flies into action when the
Professor spies trouble. Dan can fly, has superspeed, has an electric forcefield
which melts bullets and allows him to survive explosions and burn through
metal, and can communicate telepathically with the Professor. Dan and the
Prof. watch the world through their Televisioscope.
First Appearance: Popular Comics
#60 (Dell)
Supermouse.
"Soupie" gets his superpowers from super cheese. When trouble threatens
he chomps on Great Goudas and Super Stiltons and flies into action. He
lives in a house with his wife Mabel. He can fly, is invulnerable, has
superstrength and supersenses.
First Appearance:
Coo Coo Comics
#1 (Standard)
Super
Slave. Jane and Cappy, two fishermen, are out fishing
when they are blown ashore in a storm. They find a bracelet that, when
scratched, summons up the tall, blond Aryan Super Slave. He's got the usual
undefined genie powers--he can grow to super size, shrink, part the waters,
etc--and he is quite happy to obey Cappy and Jane's commands. No origin
is given for him.
First Appearance: Mystic Comics
#5 (Timely)
Supersnipe.
Koppy
McFad, "the boy with the most comic books in America," decides to emulate
his literary heroes and fight crime. He is a good athlete but has no powers,
although he can "fly" when he fills his uniform with helium.
First Appearance: Shadow Comics
#15
(Street and Smith)
Swift of the Secret Service. See Rex Swift.
Swing
Sisson. Swing is the leader of a Big Band band. Unfortunately,
well, you know the music business. It's trouble-prone, and Swing inevitably
encounters crime and has to fight his way to freedom. He's helped by Bonnie
Baxter, his singer, and Toby Tucker, his saxophone player.
First Appearance: Feature Comics
#49 (Quality)
Sword
(I). Chic Carter covers crime as a reporter but is
disgusted because of the limitations of the law and his own slowness in
getting the scoop on crime. So he takes the law into his own hands, fighting
the bad guys and getting fresh scoops as the Sword. He has no superpowers
but is uses and is good with a rapier.
First Appearance:
Smash Comics
#24 (Quality)
Sword
(II). Arthur Lake, a weak boy, is in England on a trip
with his father when he discovers King Arthur's Tomb and his sword, Excalibur.
When Arthur pulls out Excalibur he gets superpowers. He is partnered with
Lance Larter, who gains similar superpowers and becomes The
Lance (I) when Arthur becomes The Sword. Arthur, when wielding
Exclibur, gains the "strength of many times ten" men.
First Appearance:
Captain Courageous
Comics #6 (Ace)
Introduction
As
Bs
Cs
Ds
Es
Fs
Gs
Hs
Is
Js
Ks
Ls
Ms
Ns
Os
P-Qs
Rs
Ss
Ts
Us
Vs
Ws
X-Zs